Animation & Special Effects
Animation & Special Effects comprise a rich field of inquiry at the intersection of art, science, and technology. Students in the IDeATe Animation & Special Effects minor will gain experience and competency across a wide range of techniques, while learning about the diverse histories, theories, and practices of animation from renowned faculty experts and visiting artists. Coursework cultivates development of unique aesthetics and individual voice through opportunities for group critique, iteration, public screening and exhibition. Through the minor, students will: have opportunities to collaborate and connect with peers in other fields of research; develop relevant practical skills and abilities that can be applied across a variety of independent studio and industry contexts; deepen cultural sensitivities while expanding their own creative practices; and develop a compelling animation portfolio. In particular, students will gain skills and competencies in the following areas:
- Storytelling through animation
- Digital 2D and 3D animation techniques
- Expanded and experimental animation methods
- Real-time animation systems
- Motion-capture technologies
- Visual effects and procedural animation
- Rendering and compositing
Animation & Special Effects Minor Requirements
Animation & Special Effects Minor - Minimum of 45 Units |
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one computing course - Minimum of 9 units |
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One ideate Portal course - minimum of 9 units |
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Ideate animation & Special effects Courses - minimum of 27 units |
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Double-counting: Students may double-count up to two of their IDeATe minor courses for other requirements. |
Animation & Special Effects Faculty
The Animation & Special Effects faculty represent Carnegie Mellon's expertise in Art and Robotics. They carefully oversee the collaboration of students while delivering the IDeATe Animation & Special Effects courses. Learn more about participating faculty here.